EVENTYR GAMES Mareeshas Cosmis Curiosities kalandjáték szabálykönyv
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Product description
A special sourcebook that reinterprets magic on a cosmic scale in D&D 5E. Mareesha's Cosmic Curiosities expands the boundaries of campaigns with new creatures, items, and rules while maintaining a fantasy feel.
What happens when magic and science are not opposites, but two faces of the same universe? Mareesha's Cosmic Curiosities answers this question in a tabletop way and brings a whole new perspective to the world of Fifth Edition.
This volume thinks on a cosmic scale. It doesn't want to be science fiction, but fantasy that dares to be inspired by physics, gravity, time distortion and the power of the stars. The result is a sourcebook that is unusual, yet fits surprisingly naturally into existing campaigns.
The contents of the book include:
– 40 special magical items with fantasy interpretations of real scientific concepts
– 32 new monsters and creatures, including alien humanoids, gravity-adapted beasts and radioactive dragons
– Cosmic hazards and environmental effects such as space-time-distorting anomalies, meteor storms and radiation-soaked zones
– Rules and guidelines for dealing with different gravity and radiation levels
– 5 immediately usable, cosmic-themed encounters
– Player options, new races, subclasses and feats inspired by Cosmos
– 6 new spells that draw on the power of quantum mechanics, space-time and the stars
Mareesha's Cosmic Curiosities is especially recommended for those who want to expand the boundaries of their campaign without losing the fantasy feel. This book does not overwrite the world, but opens new directions in it.
English edition.