ARC DREAM PUBLISHING Delta Green: Hourglass szerepjáték book
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Product description
An internet video that becomes a virus in no time will attract Delta Green. A troubled, crying woman stands in a park and shouts more and more desperate: she claims that her community is committing horrors, and they are all part of it. They get money for it. Women and children disappear. "She takes them and… and…" - she screams and disappears in front of the cameras.
The investigation leads agents to Hourglass, one of Oregon's hidden small town, where there is a terrible secret behind the seemingly idyllic community. The inhabitants of the city are listening, accepting the money and dying over the background. But if the agents do not seek the truth, who will do it for them?
What does Hourglass offer?
- Short one-seat scenario for Delta Green: The Role-Playing Game.
- Modern, disturbing basic history: social media, missing people and cult secrets.
- Realistic paranoia: the oppressive atmosphere of the small town medium and community closure.
- Compatible with Need to Know faststart rules and Agent's Handbook.
- A perfect campaign element or a standalone nightmare that gives you a lasting experience at each table.
Why special?
Hourglass is a tense, modern horror scenario that shows how the background of everyday life becomes the scene of cosmic dread. The dark secrets of the inhabitants of the small town and the tacit complicity of the community make it really creepy.
This module is the perfect example of what the Delta Green is unique: the presentation of the thin boundary between the oppressive reality and the incomprehensible Unnatural.
English edition.